Trimester 2 Focus Planning

Testing Data For Tri 3

  • We used how enthusiastic about farming through the corn planting mechanic, through the public we support we have determined that this is a success
  • People were also interested and satisfied with the leaderboard mechanics and the ability to compete on sustainability so this will also continue to be a focus

Future Changes That Will be Made on Feedback

  • Pressing buttons should have an indicator, many people kept pressing the corn button thinking that it was not selected.
  • The game UI could be improved, it currently looks very bland and we need more bright colors.
  • Add money to the game so that you can’t plant unlimited corn.
  • Add some variety to the game so that it is not all just corn.

Blog/article on you and team

Team Demo

Glows:

  • We had a good proof of concept with many students and parents interested in the aspects of corn and sustainable farming which resulted in many students being excited about the project.
  • We also had a good display of technical aspects of the project explaining the jwt auth, and the managing of user credentials. There was also a good explanation of the phaser concepts and values there was an explanation of phaser reflection on glows/grows from your demo/presentations

Grows:

  • We could have a had more complete with a fully interactive world
  • The tileset could have been farming specific and had a world panning feature so the user could move their display around the world
  • We could have had a class function from the get go with a teacher student mechanic
  • We could have the game been more static
  • More purchasing mechanics
  • Focus on environmental impacts

Blog on event

Inside of Computer Science

Vroom Vroom

  • I had enjoyed the pokemon game aspect that was a part of the demo from Rachit’s group that had similar mechanics to our game
  • With interesting approaches to creating a tilemap which was very similar to our own
  • However the interesting aspects were that they had a more multiplayer focus which we did not have.

Outside of Computer Science

AP Studio Art

Vroom Vroom Jonkler

  • I had enjoyed the technical aspects and drawing skill expressed by the AP Studio Art students that they were able to have a various display of art from portraits to vehicles
  • There was that added aspect of humour that also made these displays memorable

Ceramics

Carp

  • I had enjoyed the aspect of the comedic and cartoonish aspect of the carp that was shown along with the ability to capture complex shapes and a combination of colors and textures.